![]() Whereas that system limits attacks based on a set amount of uses, in Coromon each move costs a certain amount of stamina to execute. Your attacks are tied to a stamina bar instead of Pokémon’s PP system. It’s a minor inclusion but, for those who enjoy digging into the deeper aspects of the turn-based meta, it affords a greater level of personalisation over your team. As you level-up monsters through experience points, a separate potential meter fills to upgrade individual stats like attack, defence, or HP. There are also some subtle differences in the mechanics. There are elemental weaknesses, monsters to evolve, and one-liner spouting trainers to battle, and it all starts on the same note of leaving your mother’s house for the grand adventure before you. Coromon is upfront about its Pokémon inspirations and knowingly emulates the battle mechanics, structure, and whimsy of Nintendo’s juggernaut. ![]() But while many scream for innovation and growth, from a franchise that’s clung to its core formula for decades, there’s just as many who mourn the move away from the accessible simplicity of the traditional mechanics.Ĭoromon is aimed squarely at the more conservative Pokémon fan, with a game that looks and plays like a late era Game Boy Advance title. Now that Pokémon Legends: Arceus has taken some reserved leaps towards rewriting the formula, the next mainline Pokémon outings – the recently announced Scarlet and Violet – feel destined to be divisive. Coromon – old school and unofficial (pic: Freedom Games)Ĭatch and battle monsters in this comforting throwback to Game Boy Advance era Pokémon role-playing games.
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